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A raygun is a science-fiction directed-energy weapon that releases energy, usually with destructive effect. They have various alternate names: ray gun, death ray, beam gun, blaster, laser gun, laser pistol, phaser, zap gun, etc. In most stories, when activated, a raygun emits a ray, typically visible, usually lethal if it hits a human target, often destructive if it hits mechanical objects, with properties and other effects unspecified or varying.
A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel The War of the Worlds (1898). Science fiction during the 1920s described death rays. Early science fiction often described or depicted raygun beams making bright light and loud noise like lightning or large electric arcs.
All is not going well, Arnold: the ray-rods are emptying fast, and our attack upon the lower level of the wing has failed. Sanson has placed a ray-gun there. All depends on the air-scouts, and we must hold our positions until the battle-planes arrive.
The variant "ray projector" was used by John W. Campbell in The Black Star Passes in 1930. Related terms "disintegrator ray" dates to 1898 in Garrett P. Serviss' Edison's Conquest of Mars; "blaster" dates to 1925 in Nictzin Dyalhis' story "When the Green Star Waned;" and "needle ray" and "needler" date to 1934 in E.E. Smith's The Skylark of Valeron.
Ray guns were so common on magazine covers during the Golden Age of Science Fiction that Campbell's Astounding was unusual for not depicting them. The term "ray gun" had already become cliché by the 1940s, in part due to association with the comic strips (and later film serials) Buck Rogers and Flash Gordon. Soon after the invention of lasers during 1960, such devices became briefly fashionable as a directed-energy weapon for science fiction stories. For instance, characters of the Lost in Space TV series (1965–1968) and of the Star Trek pilot episode "The Cage" (1964) carried handheld laser weapons.
In his book Physics of the Impossible, Michio Kaku used gamma ray bursts as an evidence to illustrate that extremely powerful rayguns such as the Death Star's primary weapon in the Star Wars franchise do not violate known physical laws and theories. He further analyses the problem of rayguns' power sources.
Ray guns as described by science fiction do not have the disadvantages that have, so far, made directed-energy weapons largely impractical as weapons in real life, needing a suspension of disbelief by a technologically educated audience:
- Ray guns draw seemingly limitless power from often unspecified sources. In contrast to their real-world counterparts, the batteries or power packs of even handheld weapons are minute, durable, and do not seem to need frequent recharging.
- Ray guns in movies are often shown as shooting discrete pulses of energy visible from off-axis, traveling slowly enough for people to see them emerge, or even for the target to evade them, although real-life laser light is invisible from off-axis and travels at the speed of light. This effect could sometimes be attributed to the beam heating atmosphere that it was passing through. A possible evasion tactic is dodging the firing axis of the gun, theorized in the early story of Mobile Suit Gundam by the character Char Aznable when he first encountered the series protagonist's machine's beam rifle and seemingly dodging it without any difficulty.
Some of the effects are what would be expected from a powerful directed-energy beam if it could be generated in reality:
- Ray guns are often shown as transmitting heat, as with Wells' heat rays.
- Ray guns may be used to cut through hard materials like a blowtorch.
But sometimes not:
- In movies, rays are often depicted as having effect instantaneously, with a touch of the beam sufficing for the intended purpose. Raygun victims are generally killed instantaneously, often – as in the Star Wars films – without showing visible wounds or even holes in their clothing.
- Some rayguns cause their targets to disappear ("de-materialize", disintegrate, vaporize or evaporate) entirely, personal equipment and all.
- Visible barrel recoil. This would only happen if the momentum of the beam were comparable to that of a bullet shot from a gun.
- A wide range of non-lethal functions as determined by the requirements of the story: for instance, they may stun, paralyze or knock down a target, much like modern electroshock weapons. Occasionally the rays may have other effects, such as the "freeze rays" in the TV series Batman (1966–1968) and Underdog (1964–1970). Many of the more implausible functions are almost farcical and include rayguns that age or de-age people (various cartoons); shrink rays (Fantastic Voyage, Honey, I Shrunk the Kids), and a "dehydration ray" (Megamind).
Ultimately, rayguns have whatever properties are required for their dramatic purpose. They bear little resemblance to real-world directed-energy weapons, even if they are given the names of existing technologies such as lasers, masers, or particle beams. This can be compared with real-type firearms as commonly depicted by action movies, as tending infallibly to hit whatever they are aimed at (when wielded by the heroes) and seldom depleting their ammunition.
Rayguns by their various names have various sizes and forms: pistol-like; two-handed (often called a rifle); mounted on a vehicle; artillery-sized mounted on a spaceship or space base or asteroid or planet.
Rayguns have a great variety of shapes and sizes, according to the imagination of the story writers or movie prop makers. Most pistol rayguns have a conventional grip and trigger, but some (e.g. Star Trek: The Next Generation phasers) do not. Sometimes the end of the barrel expands into a shield, as if to protect the user from back-flash from the emitted beam.
The ray is usually stated to be one of the following:
- A real type of particle beam, e.g. protons and/or neutrons from the proton packs in Ghostbusters
- A fictional type of particle beam, such as:
- "Minovsky particles" in the Universal Century Gundam series scenario, where Minovsky Physics always operate; in the Mobile Suit Gundam 00 series, they use "GN particles" (a byproduct of a fictional topological defect baryon decay); and other timelines use other unknown particles.
- Nadions, in the well-known Star Trek phaser
- Rays named after Greek letters, other than the well-known real-world alpha ray, beta ray, gamma ray. This includes delta rays and epsilon rays, which however have also been given real-world meanings.
- Plasma; see also plasma rifle
- Defined by a word not known in real-world science, e.g. "disruptor".
- Stunner: non-lethal and only disable an opponent temporarily by knocking them out. They are often seen in television cartoons where realistic effects of real-world weapons would be disallowed due to restrictions of violence.
- See Blaster (Star Wars)#In-universe_technology for an attempt (using unreal technology) at describing how a type of raygun works.
Rayguns are often one-handed, sometimes two-handed, and often artillery-sized fastened to a spaceship.
Rayguns powered by a backpack powerpack are described from time to time in science fiction.
List of rayguns
The following is a list of notable rayguns.
- Heat-Ray, Martian weapon used in the War of the Worlds novel by H. G. Wells
- The Garin Death Ray, title weapon in The Hyperboloid of Engineer Garin (1927): "hyperboloid", a highly concentrated collimated light beam weapon
- Lasgun, Continuous-wave laser projector from the Dune series of books
Film and television
- Proton pack, an energy weapon used for weakening ghosts and aiding in capturing them in the film Ghostbusters
- Phaser, Disruptor, Plasma cannon are a few of the many Weapons of Star Trek
- Blaster, standard raygun of the Star Wars universe, also various types.
- BFG, alternatively the "Big Fragging Gun", "Big, Uh, Freakin' Gun", "Big Fucking Gun", large gun in the Doom and Quake series of games
- Death ray
- ID Sniper rifle
- List of plasma (physics) applications articles
- Plasma weapon
- Shrink ray
- Weapons in science fiction
- Weapons of Star Wars
- Weapons of Star Trek
- Jeff Prucher, Brave New Words: The Oxford Dictionary of Science Fiction, Oxford University Press, 2007, page 162
- Van Riper, op.cit., p. 46.
- Peter Nicholls, John Clute, and David Langford, "Ray Gun," The Encyclopedia of Science Fiction, 3rd edition, Jan 15, 2016
- Victor Rousseau , "The Messiah of the Cylinder", serialized in Everybody's Magazine, June–September 1917 ( ISFDB link).
- Winchell Chung, "Introduction to Sidearms", Project Rho: Atomic Rockets (accessed 3 March 2016)
- Pontin, Mark Williams (November–December 2008). "The Alien Novelist". MIT Technology Review.CS1 maint: date format (link)
- "Ray Gun", TV Tropes (accessed 3 March 2016)
- Van Riper, A. Bowdoin (2002). Science in popular culture: a reference guide. Westport: Greenwood Press. p. 45. ISBN 0-313-31822-0.
- Van Riper, op.cit., p. 47.